
The fifth tier will feature world's largest termites ( Macrotermes bellicosus) with new food processing mechanic that is somewhat similar to leafcutter ants. Food amount in missions and freeplay will be different from each other. Titan climbing mechanics will be applied to enemies larger than large beach tiger beetles.įood amount of killed enemies will be reduced to address the unbalance of attacking waves. Killed colonies turn into harvestable eggs and larvae. Improved colony AI from Cold Blood and A Bridge Too Far will be imported to freeplay. Uber variants will be added for bombardier beetles, eastern newts, narow-mouthed toads and red velvet ants. New swamp maps will be made for freeplay. You can choose the location of your nest. Great blue skimmers can fly across the map and only land to fight after you have discovered their landmarks. Titans and milkweed aphids can only be spawned on certain locations on the map. Titans are planned to appear as landmarks in freeplay. The first to be confirmed is black ant queen.īeach and rainforest texttures will also receive makeover. Some outdated models will receive aesthetic makeover. They don't invade your nest and act as obstacles on the surface at night. Large hermit crabs will be added to Rising Tide. Old versions may still be kept in demo missions and extra missions. They will share the same stats as the old versions. Sand bear wolf spiders ( Arctosa perita) and dune tiger beetles ( Cicindela hybrida), together with updated narrations, will be added to wood ant missions to make the settings more cohesive and biogeographically correct. Wood ant missions are confirmed to be on a European beach. Ĭhanges to previous documentary missions They can run on top of water and attack bridges directly. Six-spotted fishing spider ( Dolomedes triton) are challenge mode enemies for fire ant missions.

Interim updates Six-spotted fishing spider 1.2 Changes to previous documentary missions.The music tracks in Hibernation are remixes of various Christmas songs: Jingle Bells, God Rest Ye Merry Gentlemen, We Three Kings, Twelve Days of Christmas.All music tracks in the game are composed by Liam, except for Festive Spider Theme, which is bought.Narration can be delayed so that it ends at the start of a new bar in the music.

If narration occurs, the music starts to soften to allow the narration to fade in.


When a certain event happens, the current track slowly fades out and gets muted, which allows the corresponding track to fade in. In a mission, multiple music tracks are layered on top of each other and played at the same time.
